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Metaloga
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Why Choose Metaloga?

02
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40+
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50+
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At Metaloga, We offer more than just a job.
We offer an opportunity to pioneer the future of VR.
Join us to:

Innovate   -   Collaborate   -   Grow   -   Impact

Interview Process

Are you a creative powerhouse with a passion for engaging content and gamification?

We’re seeking innovative individuals who are enthusiastic about crafting compelling narratives and designing interactive experiences.

If you excel in content strategy, gamification and teamwork, We want you on our side. Join us to create extraordinary experiences and drive impactful results.

Vacancies

If you're passionate, creative and ready to make a difference,
we want you on our team.
Explore our vacancies and start your journey with Metaloga today.

No Of positions : 2

Exp : 1 to 5 years

Role : Mid - Level/Junior


Job description :

Unity developers play a crucial role in creating interactive experiences across various platforms, including games, simulations, virtual reality (VR), and augmented reality (AR). Here are the key roles and skills typically associated with Unity developers:

Roles of a Unity Developer:
  • Game Development:
    • Designing and implementing gameplay features, mechanics, and systems using Unity's scripting language (C#).
    • Integrating assets (3D models, animations, textures) into Unity and optimizing their performance.
  • VR/AR Development:
    • Creating immersive experiences for virtual reality (VR) and augmented reality (AR) platforms using Unity.
    • Implementing VR/AR interactions, UI elements, and spatial audio.
  • Mobile App Development:
    • Developing mobile applications for iOS and Android platforms using Unity.
    • Optimizing games and applications for mobile devices and ensuring smooth performance.
  • Multiplatform Development:
    • Deploying applications and games across multiple platforms (PC, consoles, mobile, web) using Unity's build settings.
    • Ensuring compatibility and performance across different devices and operating systems.
  • Tools and Plugin Development:
    • Creating custom tools, editor extensions, and plugins to streamline development workflows within Unity.
    • Enhancing productivity and automating repetitive tasks for the development team.
  • Game AI Development:
    • Implementing AI behaviors and decision-making systems for NPCs (non-player characters) and enemies within Unity.
    • Creating pathfinding algorithms, behavior trees, and state machines to simulate intelligent behaviors.

Education :

Any Degree

Key Skills :

Proficiency in Unity and C#, Game Development Fundamentals, Version Control and Collaboration, Performance Optimization, Problem-Solving and Debugging, Continuous Learning and Adaptability

No Of positions : 2

Exp : 3-4 Years

Role : Mid - Level/Junior


Job description :

Quality Analysts (QAs) in the AR/VR industry play a crucial role in ensuring that immersive experiences meet high standards of functionality, usability, and performance. Here are the roles and key skills that are essential for Quality Analysts in the AR/VR industry:

Roles of a Quality Analyst in the AR/VR Industry:
  • Testing and Quality Assurance:
    • Conducting thorough testing of AR/VR applications, environments, and experiences to identify bugs, defects, and issues.
    • Performing functional testing, usability testing, performance testing, and compatibility testing across various devices and platforms.
  • Test Planning and Strategy:
    • Developing test plans, test cases, and test scripts based on project requirements and design specifications.
    • Defining testing methodologies and strategies to ensure comprehensive coverage of AR/VR features and functionalities.
  • Bug Tracking and Reporting:
    • Documenting and tracking defects using bug tracking tools (e.g., Jira, Bugzilla) and collaborating with developers to prioritize and resolve issues.
    • Providing detailed bug reports, reproducible steps, and suggestions for improvement to enhance the quality of AR/VR applications.
  • Usability and User Experience (UX) Evaluation:
    • Evaluating the usability and user experience of AR/VR interfaces, interactions, and navigation flows.
    • Providing feedback on UI/UX design elements, clarity of instructions, and overall user engagement in virtual environments.
  • Performance Optimization:
    • Conducting performance testing to assess frame rates, rendering quality, loading times, and memory usage in AR/VR applications.
    • Collaborating with developers to optimize performance and address technical issues that impact the user experience.
  • Regression Testing and Version Control:
    • Performing regression testing to ensure that new features and updates do not introduce unintended changes or regressions.
    • Managing version control and testing compatibility between different versions of AR/VR applications and platform updates.
  • Compliance and Standards:
    • Ensuring compliance with industry standards, guidelines, and best practices related to AR/VR development and user safety.
    • Testing applications for accessibility, privacy, and security considerations in accordance with regulatory requirements.

Education :

Any Degree

Key Skills :

Technical Proficiency, Testing and QA Methodologies, Attention to Detail, Analytical and Problem-Solving Skills, Communication and Collaboration, Adaptability and Learning Agility, Time Management and Prioritization

No Of positions : 2

Exp : 3-4 Years

Role : Mid - Level/Junior


Job description :

Concept artists in the AR/VR industry play a crucial role in envisioning and designing immersive experiences that blend digital content with the real world. Here are the specific roles and key skills that are essential for concept artists in the AR/VR industry:

Roles of a Concept Artist in AR/VR:
  • World and Environment Design:
    • Designing virtual worlds, environments, and spatial layouts for AR/VR experiences.
    • Creating concept art that defines the look, feel, and atmosphere of virtual spaces.
  • Augmented Reality Elements:
    • Designing digital overlays, holograms, and interactive elements that enhance real-world environments in AR applications.
    • Visualizing how virtual objects integrate and interact with physical surroundings.
  • Virtual Characters and Avatars:
    • Designing virtual characters, avatars, and digital personas that users interact with in AR/VR environments.
    • Creating character concepts that consider user engagement, animations, and interactive behaviors.
  • User Interface (UI) and User Experience (UX) Design:
    • Designing intuitive and immersive user interfaces for AR/VR applications.
    • Creating concept art for menus, HUDs (heads-up displays), and interactive elements within the virtual environment.
  • Spatial Storytelling and Narrative Design:
    • Developing visual concepts that support storytelling and narrative progression within AR/VR experiences.
    • Designing key visual moments and sequences that enhance user engagement and emotional impact.
  • Prototype Visualization:
    • Creating visual prototypes and mockups to communicate design concepts and ideas effectively.
    • Collaborating with developers and designers to iterate on concepts based on technical feasibility and user feedback.

Education :

Any Degree

Key Skills :

Understanding of AR/VR Technology, Strong Traditional and Digital Art Skills, 3D Visualization Skills, Creativity and Conceptual Thinking, Adaptability and Flexibility, Collaboration an

No Of positions : 2

Exp : 3-4 Years

Role : Mid - Level/Junior


Job description :

As a 3D animator, your primary role revolves around bringing characters, objects, and environments to life through movement and expression. Here are the key skills and roles typically associated with 3D animators:

Roles of a 3D Animator:
  • Character Animation:
    • Bringing characters to life by creating believable movements, gestures, and expressions.
    • Ensuring consistency in character personality and style throughout the animation.
  • Object Animation:
    • Animating non-character elements such as vehicles, props, and environmental elements to enhance storytelling and realism.
  • Creature Animation:
    • Animating creatures and fantastical beings with unique movements and behaviors, often requiring a blend of realism and creativity.
  • Facial Animation:
    • Expressively animating facial features to convey emotions and lip-syncing for dialogue scenes.
    • Achieving realistic lip movement and synchronization with spoken dialogue.
  • Motion Capture Cleanup:
    • Refining motion capture data to ensure smooth and natural movements that fit the character's style and the scene's requirements.
    • Adjusting timing, poses, and transitions to enhance performance quality.
  • Animation for Games:
    • Creating animations that respond to player input and integrate seamlessly into gameplay mechanics.
    • Optimizing animations for performance while maintaining visual quality.

Education :

Any Degree

Key Skills :

Animation Principles, Character Performance, Technical Proficiency, Storyboarding and Pre-visualization, Collaboration and Adaptability, Attention to Detail, Problem-Solving Skills, Cre

No Of positions : 2

Exp : 3-4 Years

Role : Mid - Level/Junior


Job description :

A 3D Generalist with 1-6 years of experience typically possesses a range of skills that enable them to handle various aspects of the 3D production pipeline. Here are the key skills and roles they might fulfill:

Roles of a 3D Generalist:
  • Modeling and Texturing:
    • Creating 3D models of characters, props, and environments.
    • Texturing models using software like Substance Painter, Mari, or Photoshop.
  • Lighting and Rendering:
    • Setting up lighting for scenes using tools like Maya, 3ds Max, or Blender.
    • Rendering scenes using render engines such as V-Ray, Arnold, or RenderMan.
  • Animation:
    • Creating animations for characters and objects, including rigging and skinning.
    • Understanding of animation principles and techniques.
  • Compositing:
    • Integrating 3D elements into live-action footage or creating standalone visual effects shots.
    • Using compositing software like Nuke, Fusion, or After Effects.
  • Generalist Tasks:
    • Handling miscellaneous tasks such as camera setup, scene layout, and basic scripting.
    • Adapting to different production needs and contributing across multiple stages of the pipeline.

Education :

Any Degree

Key Skills :

Proficiency in 3D Software, Texturing and Shading, Lighting and Rendering Techniques, Animation Fundamentals, Compositing and Post-Production, Problem-Solving and Collaboration, Portfol

No Of positions : 2

Exp : 2 - 5 Years

Role : Mid - Level/Junior


Job description :

We are seeking a creative and skilled Script Writer/Content Creator to join our dynamic team to design immersive and interactive experiences for AR (Augmented Reality) and VR (Virtual Reality) platforms. The ideal candidate will have a passion for storytelling and technology, a keen eye for detail, and the ability to create compelling narratives that leverage the unique capabilities of AR/VR

Roles of a Script Writer/Content Creator in the AR/VR Industry:
  • Script Writer/Content Creator:
    • Develop engaging narratives and storylines for AR/VR experiences.
    • Collaborate with designers, developers, and artists to ensure narrative integration with interactive elements.
    • Adapt traditional storytelling techniques to the interactive and immersive nature of AR/VR.
  • Creative Consultant:
    • Provide creative insights and ideas for enhancing user engagement and experience through storytelling.
    • Stay updated with industry trends and competitor analysis to innovate and bring fresh ideas to projects.
    • Collaborate with cross-functional teams to align narrative goals with technical and design requirements.
  • Script Editor:
    • Review and revise scripts to improve narrative flow, character development, and dialogue.
    • Ensure scripts align with project scope, audience demographics, and platform capabilities.
    • Provide feedback and guidance to junior writers or freelancers working on specific project components.

Education :

Any Degree

Key Skills :

Storytelling Skills, Technical Understanding, Collaboration and Communication, Adaptability and Innovation, Portfolio and Experience, Problem-Solving Skills, Industry Awareness.

Join Metaloga and be part of a team where creativity meets technology and everyday is an opportunity to innovate.

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